6/9/2023 0 Comments Geometry dash editor hotkeys![]() The new Face is Planar node returns whether or not the triangles of a face are lying flat. Several nodes got large speedups including many of the curve and utility nodes.Ī Duplicate Elements node was added, which instances geometry a dynamic number of times. ![]() Performance was a big focus for this release. The other modeling changes are fairly minor - you can now use Select Similar to select vertices by their vertex crease values, NURBS curves have new knot generation types, and the Vertex Weight Mix modifier has new Minimum and Maximum mix modes. Snapping is no longer universal, meaning that you can now enable it in the 3D View without enabling it in the UV Editor, Node Editor, or vice versa, which makes much more sense. In Blender 3.2, instead of blocking that action completely, there’s a new option to make the object a single user (break the link) and then apply the changes. ![]() It used to be impossible to apply transforms or modifiers to instances or objects with linked mesh data.
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